#include"move.h"/* * Initialize a Move */Movemove_init(Coordorig,Coorddest){Movem;m.orig=orig;m.dest=dest;returnm;}Coordmove_get_orig(Movem){returnm.orig;}Coordmove_get_dest(Movem){returnm.dest;}/* * Returns 1 if Move is a valid chess movement. */intmove_is_valid(Movem){return1;}