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#include <stdio.h>
#include "board.h"
#include "game.h"
#include "input.h"
#include "move.h"
#include "print.h"
/*
* Return 1 if the received player is checkmated. Returns 0 otherwise.
* TODO
*/
int game_is_checkmate(Board b, Color p) {
return 0;
}
/*
* Check if a move is valid in the received board for the received player.
* TODO.
*/
int game_is_move_valid(Board b, Color p, Move m) {
return 1;
}
Board game_loop(Board board) {
Board b = board;
Color current_player = WHITE;
Move m;
int move_valid;
while (!game_is_checkmate(b, current_player)) {
print_board(b, current_player);
putchar('\n');
if (current_player == WHITE)
puts("White's turn.");
else
puts("Black's turn");
move_valid = 0;
while (!move_valid) {
m = input_move();
if (game_is_move_valid(b, current_player, m))
move_valid = 1;
else
printf("Invalid move. Please, try again. ");
}
b = board_make_move(b, m);
current_player = current_player == WHITE ? BLACK : WHITE;
}
return 0;
}
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