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-rw-r--r--lib/board.c80
1 files changed, 80 insertions, 0 deletions
diff --git a/lib/board.c b/lib/board.c
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+++ b/lib/board.c
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+#include <stdlib.h>
+#include <stdio.h>
+
+#include "board.h"
+
+Board* _setup_colors(Board *b) {
+ int i, j;
+
+ for (i = 0; i < SIZE; i++)
+ for (j = 0; j < SIZE; j++)
+ if (i % 2) // Odd rows start with white
+ if (j % 2)
+ b[i][j]->color = WHITE;
+ else
+ b[i][j]->color = BLACK;
+ else
+ if (j % 2)
+ b[i][j]->color = BLACK;
+ else
+ b[i][j]->color = WHITE;
+
+ return b;
+}
+
+Board* _pawns(Board *b) {
+ return b;
+}
+
+Board* _rocks(Board *b) {
+ return b;
+}
+
+Board* _knights(Board *b) {
+ return b;
+}
+
+Board* _bishops(Board *b) {
+ return b;
+}
+
+Board* _queens(Board *b) {
+ return b;
+}
+
+Board* _kings(Board *b) {
+ return b;
+}
+
+Board* _setup_pieces(Board *b) {
+ return _pawns(_rocks(_knights(_bishops(_queens(_kings(b)))))); // :-)
+}
+
+Board* _initial_setup(Board *b) {
+ return _setup_pieces(_setup_colors(b));
+}
+
+Board board_init() {
+ int i, j;
+
+ Board b = malloc(sizeof(Square*) * SIZE);
+
+ for (i = 0; i < SIZE; i++) {
+ b[i] = malloc(sizeof(Square) * SIZE);
+ for (j = 0; j < SIZE; j++)
+ b[i][j].piece = NULL;
+ }
+
+ return b;
+}
+
+int board_delete(Board* b) {
+ int i;
+
+ for (i = 0; i < SIZE; i++)
+ free(b[i]);
+
+ free(b);
+
+ return 0;
+}
nihil fit ex nihilo