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chess
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Toy C implementation of a PGN chess parser
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master
use coordinate notation for input
Raúl Benencia
10 years
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Author
Age
input
commit 6082c81076...
Raúl Benencia
10 years
coords
commit cf31f0866e...
Raúl Benencia
10 years
pieces
commit ecd86e1a26...
Raúl Benencia
10 years
board
commit 06fa323c65...
Raúl Benencia
10 years
Age
Commit message
Author
Files
Lines
2015-03-31
use square getters and setters
input
Raúl Benencia
1
-12
/
+13
2015-03-31
add square getters and setters
Raúl Benencia
3
-2
/
+38
2015-03-31
rename new_piece to piece_new in order to follow general convention
Raúl Benencia
3
-3
/
+3
2015-03-31
user coord getters
Raúl Benencia
1
-4
/
+4
2015-03-31
improve var names
Raúl Benencia
1
-8
/
+8
2015-03-31
input_move instead of coordinates. Introduce game_is_move_valid()
Raúl Benencia
4
-18
/
+41
2015-03-31
remove move_is_valid, will place it somewhere else
Raúl Benencia
2
-13
/
+0
2015-03-31
use puts
Raúl Benencia
1
-2
/
+2
2015-03-31
one line main :-)
Raúl Benencia
1
-4
/
+1
2015-03-31
define game_is_checkmate(Board, Color)
Raúl Benencia
2
-1
/
+15
[...]
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https://git.rbenencia.name/chess
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