#include #include "board.h" #include "game.h" #include "input.h" #include "move.h" #include "print.h" static Color _toggle_current_player(Color c) { if (c == WHITE) return BLACK; else return WHITE; } /* * TODO */ int game_is_checkmate(Board board, Color color) { return 0; } Board game_loop(Board board) { Board b = board; Color current_player = WHITE; Coord orig, dest; while (!game_is_checkmate(b, current_player)) { print_board(b, current_player); putchar('\n'); if (current_player == WHITE) printf("White's turn. \n"); else printf("Black's turn. \n"); orig = input_orig_coord(); dest = input_dest_coord(); b = board_make_move(b, move_init(orig, dest)); current_player = _toggle_current_player(current_player); } return 0; }